{"id":228231,"date":"2026-10-21T16:06:09","date_gmt":"2026-10-21T16:06:09","guid":{"rendered":"https:\/\/quixnet.net\/wpinstance\/league-of-legends-patch-26-21-notes-league-of-legends\/"},"modified":"2026-10-21T16:06:09","modified_gmt":"2026-10-21T16:06:09","slug":"league-of-legends-patch-26-21-notes-league-of-legends","status":"publish","type":"post","link":"https:\/\/quixnet.net\/wpinstance\/league-of-legends-patch-26-21-notes-league-of-legends\/","title":{"rendered":"League of Legends Patch 26.21 Notes &#8211; League of Legends"},"content":{"rendered":"<p>Worlds has begun, but time still passes for the rest of us non-professional mortals, so here we\u2019ve got 26.21. This is a pretty chunky patch, with changes to some chunks like Rammus, Sion, Nunu (&amp; Willump), as well as to a bunch of other champions across roles who\u2019ve been on top of the game, either in presence in their role or in power. Others can have a bit more breathing room with the Worlds patch locked in, like Azir, Orianna, and Ryze. Finally, we\u2019ve been seeing Gluttonous Greaves &amp; Hubris overperform on ranged characters in particular, so those are getting nerfed a bit, and maybe Dawncore can work its way into some more builds with buffs.<\/p>\n<p>Looking for more information on all things League of Legends? Check out our community-run wiki <a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/wiki.leagueoflegends.com\/en-us\/\"><i>here<\/i><\/a><i>!<\/i><\/p>\n<p>Wrong patch notes? You can find the <i>TFT patch notes <\/i><a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/teamfighttactics.leagueoflegends.com\/en-us\/news\/game-updates\/teamfight-tactics-patch-18-5\"><i>here<\/i><\/a><i>!<\/i><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/4c49249ce9a22c0bf9eab3760b0e342f79251e1f-1920x1080.png\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/4c49249ce9a22c0bf9eab3760b0e342f79251e1f-1920x1080.png\"><\/span><\/a><br \/>Prestige True Damage Know My Name Ekko, True Damage Know My Name Akali, True Damage Know My Name Qiyana, True Damage Know My Name Senna, and True Damage Know My Name Yasuo will be available October 21, 2026.<br \/>Starting during Patch 26.21, replay downloads will be limited to 10 per hour. You will still be able to download your own replays, as well as replays from your friends and other players.<\/p>\n<p>This change is necessary to prevent large-scale abuse of downloaded replays by bad actors using vibecoded apps to scrape thousands upon thousands of replays. We opted for a time-based limit to still allow creators to make content, while preventing mass exploitative downloads. We\u2019ll continue to monitor how many replays are downloaded to ensure players have access to this important feature while preventing clear misuse.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/azir\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Azir.png\"><\/a><br \/>We&#8217;ve kept the Emperor of the Sands\u2019 mana pool pretty dry to make sure he needs to use soldier attacks properly for lane control early instead of just spamming [Q] Conquering Sands, but this is overly restrictive now that there are strong rank up incentives on his [W] Arise! We\u2019re buffing his Mana Growth so he can more freely use his abilities to contest lane.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/caitlyn\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Caitlyn.png\"><\/a><br \/>Caitlyn\u2019s been at a very high pick and ban rate for most players for months now despite adjustments to other marksmen and the bot meta, so it&#8217;s time to nerf her. We have felt that her late-game scaling has been too strong for a while now, so we\u2019re moving some of her power from her eyepopping full build headshots into her early game Q damage to rebalance her power curve.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/darius\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Darius.png\"><\/a><br \/>Darius has moved a bit too far away from being a persistently durable damage threat that needs to be kited to more of a one shot combo playstyle. Since he has some room for power, we\u2019re giving him a slight boost so he can swing that axe more often in sustained fights.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/jinx\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Jinx.png\"><\/a><br \/>Like her best friend Caitlyn, Jinx has been similarly dominant in the meta, even with the Hurricane nerf last patch. We\u2019re slowing her roll to make it a tad harder to get her snowballing.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/leesin\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/LeeSin.png\"><\/a><br \/>Lee Sin has continued to be extremely popular since his adjustments to how his [W] Safeguard cooldown works with allies. While we like the extra flexibility that has given him, it&#8217;s a bit too much power, so we\u2019re nerfing the cooldown a bit along with a minor bug fix to how his E reveal works against invisible enemies and another small nerf to his [R] Dragon&#8217;s Rage damage.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/locke\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Locke.png\"><\/a><br \/>Locke\u2019s been out for long enough now that we have a better picture of where he\u2019s overly excelling and where he\u2019s falling a bit short. Some of those areas are his extremely generous mana tuning and ability to shrug off harass, and we\u2019re also refining his power curve by improving his scaling damage slightly, because he falls off a bit too fast if he\u2019s not able to close out games early.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/missfortune\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/MissFortune.png\"><\/a><br \/>Miss Fortune has been in a relatively decent place throughout the year, but with the Hubris nerf this patch, we\u2019re looking to compensate with a couple buffs to her damage output.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/nidalee\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Nidalee.png\"><\/a><br \/>Our favorite huntress has been sitting at an extremely high winrate in high skill brackets, toeing the line into overpowered territory for some time now, even if she&#8217;s not currently meta. Now that we\u2019re bringing down the power of some other powerful meta junglers like Lee Sin, we\u2019re giving Nidalee a minor nerf to prevent her from getting out of paw.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/nunu&amp;willump\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Nunu.png\"><\/a><br \/>The boy and his yeti lost some power when we nerfed Hextech Rocketbelt earlier this year so that ranged mages weren&#8217;t just buying it for a dash to safety, so we\u2019re restoring some of that damage elsewhere.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/orianna\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Orianna.png\"><\/a><br \/>We\u2019re tapping up Orianna\u2019s scalings to help her chunk a bit harder with her bread-and-butter combo in the late game without giving too much additional power to her laning phase.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/qiyana\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Qiyana.png\"><\/a><br \/>Damage on Qiyana&#8217;s Q turned out to be a lot more impactful than we anticipated, so we\u2019re partially reverting the buff we gave her back in 26.17.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/rammus\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Rammus.png\"><\/a><br \/>While Nidalee&#8217;s winrate has been borderline overpowered in the high skill levels, Rammus has been rolling over pretty much everyone else, so he\u2019s getting a light nerf too, ok?<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/ryze\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Ryze.png\"><\/a><br \/>After the significantly early game nerfs to Ryze in 26.19, he hasn&#8217;t been rewarded enough for succeeding when he does scale, so we\u2019re buffing that.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/sion\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Sion.png\"><\/a><br \/>Our favorite unstoppable juggernaut is looking rather stoppable in recent patches. We\u2019re giving him some buffs to his baseline durability and rewarding him when he succeeds at using his ult to GET IN THERE rather than run away.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/taliyah\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Taliyah.png\"><\/a><br \/>Taliyah is one of a handful of mage junglers, and we think she can be better supported for meta diversity. We\u2019re buffing her [E] Unraveled Earth damage to make it more satisfying to land her CC combo.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/taric\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Taric.png\"><\/a><br \/>We&#8217;re smoothing out some of the rough edges in Taric\u2019s kit to allow him to shine a bit more. Way back in the day, Taric\u2019s W was adjusted to combat the popular Master Yi + Taric funnel strats. A consequence of this was that his spells would fizzle if they were cast at the same time that his bound ally became untargetable. We believe this harsh restriction to how his abilities function is no longer necessary given the existence of Role Quests, so we&#8217;re partially reverting this change so that spells now work on untargetable allies, though we are still keeping an existing exemption on [E] Dazzle for champions that disappear on screen because the gameplay is too unclear (sorry, Master Yi).<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/tristana\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Tristana.png\"><\/a><br \/>Tristana\u2019s early laning has devolved a bit into &#8220;Level 1 press [Q] and just auto attack to take complete control of the lane&#8221;, which is a pretty low gameplay and off flavor way for her to succeed. We\u2019re hitting her early [Q] attack speed so she\u2019ll have to work a bit harder before jumping on her foes.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/twistedfate\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/TwistedFate.png\"><\/a><br \/>Alongside the Taric QoL changes, we\u2019re giving Twisted Fate\u2019s R the same treatment so he can reveal champs even if they\u2019re untargetable at the time of activation.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/varus\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Varus.png\"><\/a><br \/>In this set of changes, we\u2019re mainly looking to snipe top lane Varus, where he tends to max W, unlike the more common Q max in bot. This won&#8217;t bring his [Q] Piercing Arrow back up to prior Lethality Varus levels of power, but we believe it will help a lot with our ability to tune him for bot lane. As a maxed ability, it also offers more gameplay to Varus and his opponents to interact with than some more passive damage on W.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/velkoz\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Velkoz.png\"><\/a><br \/>Vel\u2019Koz has been a fairly quiet pick this year, having little presence or meta impact in mid and support. We\u2019re looking to give him a little bit of help by rewarding him for landing his combos.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/viktor\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Viktor.png\"><\/a><br \/>It\u2019s time for the Glorious\u2026Devolution. It seems Viktor has evolved past the point of exploitable weaknesses, so we\u2019re opening that up a bit by making him slightly more vulnerable in early game skirmishes and across the board.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/wukong\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/MonkeyKing.png\"><\/a><br \/>Like Lee and Qiyana, Wukong has been a meta staple whirlwind of a force in the jungle for a while now. We\u2019re looking to tap down his strength in the jungle while compensating for lane Wukong.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/xinzhao\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/XinZhao.png\"><\/a><br \/>Following Sundered Sky&#8217;s nerfs, we feel like Xin Zhao has room for buffs to both his AD Bruiser and AS focused builds, so we\u2019re helping out his scalings.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/yone\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Yone.png\"><\/a><br \/>The last changes to Yone successfully got him to start considering crit in his first item purchases, but also put him at a somewhat unsustainable power level. We are giving him a moderate nerf to bring him down a bit.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/leagueoflegends.com\/en-us\/champions\/zyra\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/champion\/Zyra.png\"><\/a><br \/>Like Vel&#8217;koz, Zyra has had relatively little impact in the meta as tanks and enchanter supports have reigned supreme. We\u2019re giving Zyra a greener thumb this patch to help her combat the forces trampling over her plants.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/www.leagueoflegends.com\/en-us\/how-to-play\/\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/b8c689f6fbc43def8b4824471ad8d070a7d5118c-512x512.png\"><\/a><br \/>Bastion Breaker was buffed into being a bit of a generic stat stick in order to give it a proper swing in the meta. Now, we\u2019re nerfing that generic power with a QoL improvement to keep it a satisfying item in its niche.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/www.leagueoflegends.com\/en-us\/how-to-play\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/item\/6621.png\"><\/a><br \/>Dawncore is the enchanter capstone that isn\u2019t, and currently only Soraka picks it up. Even when other supports get to full build, they often prefer other purchases. We\u2019re buffing its AP value to make it less purely bound to Healing and Shielding.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/www.leagueoflegends.com\/en-us\/how-to-play\/\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/9b1ba3fbc73a4aadea8c057f78f00fa82d3820ba-512x512.png\"><\/a><br \/>The greaves are overperforming for marksmen, even when getting very few stacks, so we\u2019re hitting it with a nerf to its cost to delay early acquisitions from getting too much value.<br \/><a class=\"reference-link\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/www.leagueoflegends.com\/en-us\/how-to-play\/\"><img decoding=\"async\" src=\"https:\/\/am-a.akamaihd.net\/image?f=https:\/\/ddragon.leagueoflegends.com\/cdn\/16.18.1\/img\/item\/6697.png\"><\/a><br \/>While Hubris has been a bit weak for melee champions, it\u2019s clearly been overperforming for ranged users. We\u2019re delineating between the two now to encourage melees and disincentivize ranged users from building it.<br \/>Welcome to the latest ARAM Mayhem release &#8211; \u201cJourney to Stardom\u201d. The stars have certainly come out to play as each game of Mayhem will now feature a Headliner performance that applies a unique twist to the rules of each game. Each iconic band will be playing their music while you battle, so make sure you enable your sound and turn up the volume!&nbsp;<\/p>\n<p><strong>STAGE CREW ANNOUNCEMENT<\/strong>: It\u2019s taking a little longer to set up the concert stages on Butcher\u2019s Bridge and Koeshin\u2019s Crossing, so expect those maps to be unavailable in Mayhem queues for this patch but return next patch.&nbsp;<\/p>\n<p>Along with our Headliners, we have a TON of new augments for you to enjoy. With this release we\u2019ll also be removing some augments and wishing them a fond farewell. But who knows? Maybe they\u2019ll be back some day for an encore.&nbsp;<\/p>\n<p>We also have a brand new progression experience where you\u2019ll be completing missions from members K\/DA, Pentakill, and other bands. Completing these missions unlocks awesome rewards like Augments, emotes, orange essence, and more! Playing games and completing missions will move you up Superstar Ranks that unlock new bands and new missions. Go from a Newbie to a Superstar performing on the Worlds stage!<br \/><strong>Silver<\/strong> <strong>Blue Barrier<\/strong><br \/><strong>Flow of Spirit<\/strong><br \/><strong>Fruitify<\/strong><br \/><strong>Gift of the Drowned<\/strong><br \/><strong>Hands Off The Talent<\/strong><br \/><strong>Lich Brain<\/strong><br \/><strong>Lonely Warrior<\/strong><br \/><strong>No Mana, No Problem<\/strong><br \/><strong>Sound Barrier<\/strong><br \/><strong>Ultimate Recursion<\/strong><br \/><strong>Gold<\/strong> <strong>Arcane Axiom<\/strong><br \/><strong>Armored Impact<\/strong><br \/><strong>BEES!!!<\/strong><br \/><strong>Brass Blast<\/strong><br \/><strong>CRIMSON COBALT<\/strong><br \/><strong>Double Time<\/strong><br \/><strong>Enchanting Butterflies<\/strong><br \/><strong>Get Jinxed<\/strong><br \/><strong>Heavy Is The Crown<\/strong><br \/><strong>Jeweled Bracelet<\/strong><br \/><strong>Recoil<\/strong><br \/><strong>Salvation<\/strong><br \/><strong>Sap Magic<\/strong><br \/><strong>Still Here<\/strong><br \/><strong>Take\u2019em Down Down Down<\/strong><br \/><strong>The Boom and the Bass<\/strong><br \/><strong>Tickle Monster<\/strong><br \/><strong>Upgrade: Stormsurge<\/strong><br \/><strong>Weapon Of Destiny<\/strong><br \/><strong>Prismatic<\/strong> <strong>Big Shot<\/strong><br \/><strong>Bouncing Bees<\/strong><br \/><strong>Group Hug<\/strong><br \/><strong>Mosh Monster<\/strong><br \/><strong>Third Times The Harm<\/strong><br \/><strong>Totentanz<\/strong><br \/>While we announced that Classic will be rotating out in January, that doesn\u2019t mean we\u2019re done bringing back the good old days this year. This patch we\u2019re bringing in four more ghosts from the past (or more, if you count their ultimates). We\u2019ll also have multiple champions dropping in .22 and .23, so we\u2019ve got a few more historic additions before everything\u2019s all said and done.&nbsp;<\/p>\n<p>We\u2019re also reverting all of Kassadin\u2019s nerfs this patch, so he\u2019s back to full 90% ban rate power. And Atma\u2019s Impaler is back to 2%, so for all you Metagolem enjoyers, now\u2019s your time!<br \/><span style=\"background-color:#53ad56;\"><strong>&nbsp; NEW &nbsp;<\/strong><\/span><strong>&nbsp;&#8211; Mordekaiser<\/strong><br \/>Mordekaiser is back with his kit from 2010-2015! Would you like to eat every single possible minion wave, plus both your and your enemy\u2019s Wraith camps? Mordekaiser is the champion for you. All his abilities cost health, but damaging enemies generates a shield, so you can keep fighting no matter how low you go. And when it\u2019s time to win a fight, your ultimate can turn it into a 6v4. Beat them with their own AD Carry!<br \/><span style=\"background-color:#53ad56;\"><strong>&nbsp; NEW &nbsp;<\/strong><\/span><strong>&nbsp;&#8211; Yorick<\/strong><br \/>Ghostman yannik cannot compete to mojo style master yu, but he can do the babushka trick to make him double the champion and unleash omen of smell and omen of battle. If that didn\u2019t make any sense to you, you missed out on an all-timer of a forum post.&nbsp;<\/p>\n<p>Yorick is back to his original version from 2011-2016, summoning ghouls with every ability he casts and cloning or temporarily reviving his teammates. If you want a quick jumpstart to playing Yorick to his frustratingly immovable best, consider maxing Omen of Famine and getting an early Chalice of Harmony so that you\u2019ll never run out of mana as you constantly drain your opponents and heal while doing so.<br \/><span style=\"background-color:#53ad56;\"><strong>&nbsp; NEW &nbsp;<\/strong><\/span><strong>&nbsp;&#8211; Hecarim<\/strong><br \/>Hecarim was released in 2012 and hasn\u2019t changed that much over the years, only undergoing some minor mechanical updates to his Q and W. Overall, he goes fast, dives in, and has strong sustained damage while galloping alongside his foes.<br \/><span style=\"background-color:#53ad56;\"><strong>&nbsp; NEW &nbsp;<\/strong><\/span><strong>&nbsp;&#8211; Lucian<\/strong><br \/>Lucian is the newest champion to grace League Classic, as he was released in the back half of 2013, but we couldn\u2019t release a bunch of Shadow Isles champions without having our old pal back to keep them in check. There are a few small differences to Lucian here compared to the one you may have played recently. Most notably, he has 550 attack range, which makes him an extremely potent laner.<br \/><strong>Aatrox<\/strong><br \/>Aatrox isn\u2019t doing so well, especially in top lane, so we\u2019re delivering some level-scaling buffs and overall tankiness buffs to help top lane more than jungle. These are buffs from 2014 and 2015, before his first minor rework in 2017.<br \/><strong>Irelia<\/strong><br \/>Say it with me now, \u201cBetter nerf Irelia!\u201d Indeed, she\u2019s come out too powerful, so we\u2019re here to bring her down to size. We\u2019re making her weaker by reverting some buffs from back in 2012, making her less outright durable and forcing her to rely on her high mobility and clever target selection. We\u2019re also adjusting her passive to stack with Mercury Treads like it used to, which is a nerf whenever she builds Tenacity items.<br \/><strong>Karma<\/strong><br \/>Karma is doing poorly, especially in support. As we want her to be viable in both of her primary roles in mid and support, we\u2019re delivering buffs especially skewed toward her low-income role. We\u2019re also delivering a large buff to Spirit Bond, as it can be rather hard to use on teammates.<br \/><strong>Kassadin<\/strong><br \/>Kassadin has continued to be one of the more-banned champions but at this point, it\u2019s clear he just isn\u2019t his old 90% ban rate self. So we\u2019re reverting every nerf we gave him ahead of launch. Go forth and enjoy your full power self! Make your enemies regret leaving him up!<br \/><strong>Atma&#8217;s Impaler<\/strong><br \/>This patch we\u2019re continuing to relive the glory days by returning peak Atma\u2019s Impaler, as it hasn&#8217;t had the same impact it historically used to.<br \/>&nbsp;<br \/>Welcome back to another Arena patch! This time around we&#8217;re making a larger set of changes with a couple of goals.<\/p>\n<p>We&#8217;re looking to lower the power level of some of the strongest augments and increase the power of some of the weakest, as well as reduce the sharpness of some of the &#8220;one augment combos&#8221; so that the champions who&#8217;re able to high roll with them require a little bit of extra juice to reach their potential.<\/p>\n<p>We&#8217;re also looking to bring some of the champion outliers in power (both high and low) closer to the center. One of the ways we&#8217;re doing that is through more non-standard changes that allow players the opportunity to use their champions in different ways, and to take advantage of different augments and items.<\/p>\n<p>Overall, we&#8217;ve shifted power in ways that we hope will change up the meta a bit and provide some fresh new build options and experiences.<br \/><strong>Bel&#8217;Veth<\/strong><br \/><strong>Briar<\/strong><br \/><strong>Elise<\/strong><br \/><strong>Ezreal<\/strong><br \/><strong>Fiora<\/strong><br \/><strong>Galio<\/strong><br \/><strong>Gangplank<\/strong><br \/><strong>Gnar<\/strong><br \/><strong>Kayn<\/strong><br \/><strong>Katarina<\/strong><br \/><strong>Lee Sin<\/strong><br \/><strong>Malzahar<\/strong><br \/><strong>Milio<\/strong><br \/><strong>Miss Fortune<\/strong><br \/><strong>Morgana<\/strong><br \/><strong>Nidalee<\/strong><br \/><strong>Rengar<\/strong><br \/><strong>Renata Glasc<\/strong><br \/><strong>Skarner<\/strong><br \/><strong>Teemo<\/strong><br \/><strong>Urgot<\/strong><br \/><strong>Varus<\/strong><br \/><strong>Yone<\/strong><br \/><strong>Yuumi<\/strong><br \/><strong>Zaahen<\/strong><br \/><strong>Turbo Chemtank<\/strong><br \/><strong>Galeforce<\/strong><br \/><strong>Night Harvester<\/strong><br \/><strong>Mirage Blade<\/strong><br \/><strong>Moonflair Spellblade<\/strong><br \/><strong>Big Brain<\/strong><br \/><strong>Castle<\/strong><br \/><strong>Chroma Flux<\/strong><br \/><strong>Courage of the Colossus<\/strong><br \/><strong>Dawnbringer&#8217;s Resolve<\/strong><br \/><strong>Dual Wield<\/strong><br \/><strong>Flashy<\/strong><br \/><strong>Hive Mind<\/strong><br \/><strong>Minionmancer<\/strong><br \/><strong>Nesting Doll<\/strong><br \/><strong>Rite of the Forge God<\/strong><br \/><strong>Spin to Win<\/strong><br \/><strong>Trueshot Prodigy<\/strong><br \/>&nbsp;<br \/>As a heads up, during Patch 26.22, we\u2019ll be making changes to the Mythic Shop so that each player will start to see offerings unique to them, rather than everyone having the same selection at a given time. We&#8217;re hoping this will open up the possibility in the future to allow for you to see more relevant content.&nbsp;<\/p>\n<p>In preparation for this, we\u2019ll be making some changes during 26.21 so the rotation timings of the Bi-weekly, Weekly, and Daily sections of the Mythic Shop are better aligned. Keep a close eye on the rotation timings so you don\u2019t miss anything.<br \/>&nbsp;<br \/>We\u2019ve shipped an improvement to how our patch launcher works. This improvement uses a software library that requires SSE 4.2, which results in us increasing our AMD minspec by one version. Please reference our article on minimum and recommended system requirements for more information: https:\/\/support.riotgames.com\/en-us\/league-of-legends\/performance\/minimum-and-recommended-system-requirements-league-of-legends<br \/>&nbsp;<br \/>&nbsp;<br \/>The following skins will be released in this patch:<br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/6d3f4fed564252b2e0145b179108675508cf5f19-1920x1080.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/6d3f4fed564252b2e0145b179108675508cf5f19-1920x1080.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/fa78312037bb6370c59d3f54e29d91101ff9eb2b-1920x1080.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/fa78312037bb6370c59d3f54e29d91101ff9eb2b-1920x1080.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/828e7d82333f175a100e8716e78c6e87e926e522-1920x1080.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/828e7d82333f175a100e8716e78c6e87e926e522-1920x1080.jpg\"><\/span><\/a><br \/>The following chromas will be released this patch:<br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/7ac568f5f37527e774d68ea7c5740041f9ec80ed-1610x590.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/7ac568f5f37527e774d68ea7c5740041f9ec80ed-1610x590.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/845f557be13eb0dbef978ae72c6bb2760c58e7f2-1610x590.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/845f557be13eb0dbef978ae72c6bb2760c58e7f2-1610x590.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/4124e2809d87b32ad8d8c7353417ea867fb2ba04-1610x552.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/4124e2809d87b32ad8d8c7353417ea867fb2ba04-1610x552.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/79991e0601a8ff46e69bd4b8269668e120af5f3d-1610x469.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/79991e0601a8ff46e69bd4b8269668e120af5f3d-1610x469.jpg\"><\/span><\/a><br \/><a class=\"skins cboxElement\" target=\"_blank\" rel=\"noopener noreferrer\" href=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/798aff9f47eacc3d3399b0d522bab41893edd5b4-1610x590.jpg\"><span class=\"content-border\"><img decoding=\"async\" src=\"https:\/\/cmsassets.rgpub.io\/sanity\/images\/dsfx7636\/news_live\/798aff9f47eacc3d3399b0d522bab41893edd5b4-1610x590.jpg\"><\/span><\/a><\/p>\n<p><a href=\"https:\/\/news.google.com\/rss\/articles\/CBMilwFBVV95cUxPdTNzc1IwM2FZNEh0Ti0zdzRfNDBoTXF2elNfbzAwczh6UVBTTnU5MUZjNV9Dckw0WXY4dGp1S3p3YVRfLVAtTHlzbXYta3V5WS1TSEZBalVYSXZCU2Z5NVRpQl96eFhqbVZtRlZqRFJkOHhTZDFuejJXdWtfenpQeXllZUZIYXpGUzdxUkx6TUNUYkZlaGxn?oc=5\">source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Worlds has begun, but time still passes for the rest of us non-professional mortals, so here we\u2019ve got 26.21. This is a pretty chunky patch, with changes to some chunks like Rammus, Sion, Nunu (&amp; Willump), as well as to a bunch of other champions across roles who\u2019ve been on top of the game, either [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":228232,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_genesis_hide_title":false,"_genesis_hide_breadcrumbs":false,"_genesis_hide_singular_image":false,"_genesis_hide_footer_widgets":false,"_genesis_custom_body_class":"","_genesis_custom_post_class":"","_genesis_layout":"","footnotes":""},"categories":[9],"tags":[],"class_list":["post-228231","post","type-post","status-publish","format-standard","has-post-thumbnail","category-us","entry"],"_links":{"self":[{"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/posts\/228231","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/comments?post=228231"}],"version-history":[{"count":0,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/posts\/228231\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/media\/228232"}],"wp:attachment":[{"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/media?parent=228231"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/categories?post=228231"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/quixnet.net\/wpinstance\/wp-json\/wp\/v2\/tags?post=228231"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}