This is a hero balance hotfix. Replay codes from the February 4, 2025 patch are still available.
Doomfist (Overwatch Classic – Moth Meta)
Developer comment: We’ve applied multiple adjustments to retune Doomfist to be closer to his original balance from the original September 2017 balance for both gameplay and feel. We are looking to apply additional bug fixes next week to address other issues reported.
This is a hero balance hotfix. Replay codes from the February 4, 2025 patch are still available.
Mercy (Overwatch Classic – Moth Meta)
Developer Comment: We have made some adjustments to Mercy’s abilities to be more like the original feel of the hero in 2017. Additionally, we’re planning an update to Doomfist in the mode in the next patch.
This is a bug fix patch and contains no hero updates. In-Game Replay Codes and Highlights from the previous patch are removed.
We are excited to announce that Overwatch 2 now supports DirectX 12. For the first time, Overwatch 2 will support multiple graphics APIs. This update is part of our ongoing commitment to deliver technology and improvements for our players.
While DirectX 12 is a significant step forward, DirectX 11 remains our lead API and will continue to be supported. This update represents the beginning of our journey with DirectX 12, as we explore its potential to enhance the Overwatch 2 experience. Our goal is to leverage advancements in GPU technology, allowing Overwatch 2 to fully embrace cutting-edge innovations from modern GPUs and deliver an enhanced experience for our players. DirectX 12 support is currently a Beta feature. For some systems, there may be a performance degradation compared to DirectX 11. Some stuttering may be encountered during gameplay.
To enable DirectX 12:
Ashe
Moira
These patch notes represent general changes made to the Live version of Overwatch and the balance changes listed affect Quick Play, Competitive Play, Arcade, and Custom Games.