- Nintendo Reveals Tears of the Kingdom’s Single Biggest Problem and How It Was SolvedIGN
- ‘The Legend of Zelda: Tears of the Kingdom’ Initial Prototypes Were ‘Chaos’WIRED
- Nintendo discusses the huge challenge of creating Zelda: TotK’s physics-based gameplayGoNintendo
- Zelda: Tears of the Kingdom Ultrahand Caused Problems During DevelopmentGameRant
- ‘Development is going to be chaos’ — how physics in Tears of the Kingdom changed everythingDigital Trends